No.096 / 280Growth & bonds · Progression & legacy

Prestige Reset

Wipe your progress on purpose to earn a permanent multiplier and go faster next time.

Prototype complexity
Who plays
Solo decisions
Design focus
Progression · Economy · Time · Optimization
Cookie ClickerNo.096Cookie Clicker

01The core loop

Action → feedback → next choice
  1. 01Grow until gains slow
  2. 02Check prestige points earned
  3. 03Reset for permanent boost
  4. 04Blitz past old progress

↻Feedback changes the situation — the next round starts from there.

Walk through one round

A simplified design example. Situations and numbers illustrate the mechanic, not exact rules from a reference game.

  1. T1

    Turn 1 · The situation

    Three hours in, hourly growth is under 5%; resetting now yields 12 points at +10% output each.

  2. T2

    Turn 2 · The player chooses

    Another hour would add just 2 points, so the player resets now.

  3. T3

    Turn 3 · The feedback

    Output starts at 2.2x and the old peak is passed in 40 minutes.

  4. T4

    Turn 4 · The next decision

    The player starts optimizing the next reset point and saving for an unlock.

How it plays

When growth stalls the player can reset most progress, earning a prestige currency based on how far they got. It grants global multipliers or special upgrades, so the next cycle covers hours of old progress in minutes.

What the player weighs

  • Reset now vs push longer: waiting yields more points but costs ever more time.
  • Spend points on raw multipliers vs new mechanics: speed now or variety later.

02Start small

Quest · 0/3Prototype complexityCompact prototypeWho plays · Solo decisions

Scope is an editorial estimate for the minimum prototype, not the reference game or a production schedule.

03One mechanic, different implementations

Cookie Clicker
C

Cookie Clicker

P1

Ascending wipes buildings and cookies, granting prestige levels that boost production and heavenly chips spent on heavenly upgrades, both scaled by lifetime baking.

Clicker Heroes
C

Clicker Heroes

P2

Ascension grants Hero Souls that boost damage while held and can be invested in Ancients for passives; a deeper Transcendence layer comes later.

The difference worth noticing

Cookie Clicker splits prestige into a multiplier and an unlock currency, while Clicker Heroes makes holding versus spending souls the tension itself.

Case notes are Yoroll editorial summaries; rules may change between versions.

04What could you combine?

Fusion · Original design proposal · not an existing feature
Prestige ResetProgression & legacy+

Let a reset keep one shop-shelf layout, so players must decide which display earns back fastest in the fragile early game.

Prototype this combo in Yoroll

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Prototype complexity
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Prototype complexity
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yorollGAMEPLAY ATLAS

Good mechanics deserve a closer look. Good ideas deserve a next step.

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